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Titanfall 2 Overview

Titanfall 2 is a first-person shooter video game developed by Respawn Entertainment and published by Electronic Arts. The sequel to Titanfall (2014), the game was released to favorable reviews in October 2016 for Windows, PlayStation 4, and Xbox One. Its single-player campaign focuses on an infantry soldier who aspires to be the pilot of a Titan – large mecha-style exoskeletons used for war.

Similar to its predecessor, the game is a first-person shooter in which players can control both a pilot and their Titans – mecha-style exoskeletons. The pilot has an arsenal of abilities which enhance their efficiency during combat. These abilities include invisibility cloaking and parkouring, such as double-jumping, zip-lining and wall-running with the use of a jump kit. These movements can be chained together in order to travel between locations quickly. Matches were designed to be "predictable", so that players can have sufficient time to react to its surroundings. The game introduces seven new gameplay mechanics: a sliding mechanic, the pulse blade, which is a throwing knife that reveals the location of any nearby enemy, the holo-pilot, a holographic pilot that mimics players' action to confuse enemies, and a grappling hook, which can be used to slingshot players to a building or an enemy it attaches to. The game also features a progression system similar to the first game, but more weapons and weapon customization are included. When the player executes an enemy, the perspective automatically shifts to third-person.

Also Check: Titanfall 1

When the players gained enough points to summon a Titan, a Titan then descends from the sky. Titans are significantly slower than the pilots, but they have stronger firearms and are more powerful. The models from the first game were modified, and six loadout locked titans are introduced. Scorch is an Ogre-class Titan that possesses loadout that is centered around incendiary weaponry. Ion is an Atlas-class Titan that can kill enemies using its directed-energy arsenal. Ronin is a Stryder-class Titan that specializes in close quarters combat and can wield an enormous sword. Legion is an Ogre-class Titan that utilizes an assortment of ballistics designed for defense and controlling combat zones. Tone is an Atlas-class Titan that focuses mainly on its lock-on weapons. Finally, Northstar is a Stryder-class Titan that excels in precision attacks, setting traps and is the only Titan that has the ability to fly. The customization options featured are compared to the Street Fighter franchise, in which the Titans' abilities have little modifications while its appearances can be extensively customized. Computer-controlled allies and enemies also return in some of the game's multiplayer modes.

Unlike the first iteration, this game has a single-player story campaign. It features a linear story, but levels are similar to open-ended arenas which offer players multiple paths to explore. Players are allowed to use multiple ways to complete objectives, such as utilizing stealth, or using the long-ranged or short-ranged weapons provided in the game to assault enemies. In addition, the game features platform elements, which task players to make use of Cooper's parkour abilities to solve environmental puzzles, and access the previously inaccessible areas. Some weapons are level-specific, and can only be used in certain regions, though Mackey McCandlish, the game's designer, confirmed that the game would not have any extensive grinding element, and that it would be similar to the recent reboots of both the Wolfenstein series and the Doom series. Players can also communicate and talk to the Titan during the campaign, a mechanic designed to add personality to the characters and depth to the world. In addition, the skill system is improved, and players are rated based on their performance in a multiplayer match, regardless of whether their team wins or loses. Matchmaking is also enhanced, with the game automatically helping players to find a new match after the end of every match. The game also introduces a new features called "Networks", which allows players to form a group, similar to a guild. The game automatically groups both the player and other members of the network together in a match. Players can join more than one network.

In the wake of the Battle of Demeter, the Militia is on the offensive; battling for resources and control of the Frontier planets. The IMC, though weakened by the lack of reinforcements from the core systems as a result of the destruction of the refueling facility by James MacAllan, are still a dominant fighting force attempting to drive the Militia out and put down any resistance to their control of the Frontier. Jack Cooper, a rifleman in the Militia, aspires to one day become a Titan Pilot for the Militia, and is receiving off-the-books training from Captain Tai Lastimosa in preparation for Cooper's candidacy. The two are part of a Militia force which attacks the IMC-held planet of Typhon. In the initial battle, the Apex Predators, led by Blisk, mortally wound Lastimosa and incapacitate his Vanguard-class Titan, BT-7274. Lastimosa transfers control of BT to Cooper, and BT explains that Cooper has also inherited Lastimosa's mission, Special Operation 217: to rendezvous with Major Anderson and assist in the completion of their original assignment. They work their way across the planet, dealing with some of Blisk's mercenaries on the way.

Anderson's last known position is at an IMC laboratory. BT and Cooper find it destroyed, and the corpses there artificially aged. Anderson is present, though also deceased. Anderson was gathering intelligence on a new IMC device, the 'Fold Weapon', which utilizes time-displacement technology to destroy entire planets. Harmony, home to several million civilians as well as Militia headquarters, will be the first target. The weapon's effectiveness is demonstrated by the lab, which was destroyed by a scaled-down prototype version. Fortunately for the Militia, the Fold Weapon is dependent upon a power source known as the Ark. Cooper and BT hijack an IMC communications array to broadcast a signal out to the Militia fleet, containing sensor data on the Ark's electromagnetic signature so that the Militia can find and seize it. After alerting the Militia fleet and mobilizing the troops on the ground, Militia Titan Corps Cmdr. Sarah Briggs leads an assault against the IMC-held installation where the Ark is being kept. Arriving too late to prevent it from being loaded onto an IMS transport, the Militia give chase in hijacked IMC ships. Cooper and BT successfully get aboard the transport and seize the Ark, but are captured by Blisk and his second-in-command, Slone. BT surrenders the Ark to save Cooper, but is destroyed by Slone for its efforts. It provides Cooper with a survival kit and its data core. Cooper escapes captivity, and "revives" BT by installing its data core in an unfurnished Vanguard chassis.

Also Check: Singularity

Reunited, Cooper and BT fight their way to the base where the Fold Weapon is being prepped for use against Harmony. They slay Slone, earning Blisk's respect; the mercenary, 'loyal only to a paycheck,' spares Cooper and leaves. BT and Cooper then launch themselves into the Fold Weapon's superstructure where the Ark has already been installed. BT hurls Cooper free before detonating its reactor core, destroying the Ark and the Fold Weapon. With the help of Briggs and a dropship, Cooper escapes the planet with moments to spare. The game ends with a monologue from Cooper, talking about Sarah affirming his status as a pilot and officially inducting him into the Marauder Corps, as well as him reminiscing over his experiences with his fallen friend and partner, and that no new Titan can ever replace him. In a post-credits scene, the Titan neural link to Cooper's helmet flashes with the message "Jack?" encoded in binary, implying that BT's programming is still active.
Source: Wikipedia

Titanfall 2 Gameplay Screenshots

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Titanfall 2 System Requirements

Here are the minimum system requiremetns for Titanfall 2 game for PC.

  • OS: Win 7/8/8.1/10 64bit
  • CPU: Intel Core i3-3600t or equivalent
  • RAM: 8GB
  • HDD Free Space: 45GB
  • GPU: NVIDIA Geforce GTX 660 2GB, AMD Radeon HD 7850 2GB
  • DirectX: 11
  • Internet Connection: 512Kbps or faster

CPU:Intel Core i3-3600t or equivalent
CPU Speed:Info
OS:Win 7/8/8.1/10 64bit
Video Card:NVIDIA Geforce GTX 660 2GB, AMD Radeon HD 7850 2GB
Free Disk Space:45 GB

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